Souvenir is a first person game centered around the ordeal of transitioning into adulthood and all of the confusion and disorientation associated with it.

You move around with using WASD or a gamepad and when you click on a surface your gravity orientates itself in the direction of that surface. The world design is inspired by the work of MC Escher and as such there is no definite “down”. You move around various environments, buildings and fragments of them by orientating your gravity towards the area that you wish to travel to. You then proceed to move around each area and collect souvenirs from the main characters past and as you do text will float around the game world to explain why each thing is significant and give you a glimpse into your history.

To help you find each souvenir there are beams of light that shoot down from the “sky” and help you locate where each souvenir is and crows fly around and land in places where there are souvenirs but there is no combat in the game. The crows add a great amount to the atmosphere of the game and though you may not be able to 100% identify with the character there is something there for almost everyone that will spark memories of being younger and the feelings of confusion and fear associated with becoming older.

The only thing that I was disappointed in was the lack of a definitive “end” though the game seems to be an end unto itself. Once you’ve gathered up all of your belongings and finished looking at your past the only thing left to do is move on. That being said it’s definitely worth a play through¬† as Souvenir isn’t particularly long, it’s a nice change of pace from the action games that we’re all used to and it’s free from the official website.

Review Score : [starreview tpl=16] Title : Souvenir
Format : PC
Developer :
Publisher :
Release Date : Unknown

[starreviewmulti id=1 tpl=20]