If you have a story set out for a game, you wouldn’t think an ending would be very hard to come up with. You make sure all of the loose ends in the plot are tied (most gamers hate cliff-hanger endings), make sure there’s closure between the protagonist and antagonist, and maybe make some allusion as to what the protagonist will get up to once the credits have finished rolling. But more and more, games seem to just have really sucky endings. Yeah, I’m looking at you, Rage. You too, Deus Ex: Human Revolution. Nothing leaves a bad taste in your mouth like finishing a game you thoroughly enjoyed, only to get a really poor ending. With that in mind, here are 7 game endings that didn’t suck*: *And though this should be perfectly obvious from the title, there will be spoilers. If you haven’t played these games, and don’t want their endings ruined, navigate away from this list.
#7: Call of Duty: Black Ops (PC, PS3, X360)
This almost has to be somewhere on the list, for World Record continuity’s sake. Listed as the best video game ending of all time in the Guinness Book of World Records, Black Ops’ ending does what the game’s story had done for most of the game, and totally screws with your mind. Not only does it provide you with the opportunity the kill the game’s biggest villain, Dragovich, in an extremely satisfying manner, (in how many video games do you kill the big baddie by choking him, and holding him underwater?), it also makes you doubt what you thought you knew. Yes, Mason met with President Kennedy without killing him, but that doesn’t mean that was the only contact Mason had with JFK. Thought you’d heard all the conspiracies about Kennedy’s death already? Here’s a new one: he was killed by a video game character. And, of course, if you stick around after the credits, you see Kennedy, Castro, Nixon, and McNamara readying themselves to fight an infestation of zombies in the pentagon. Poor vocal imitations or not, you can’t say that the thought isn’t awesome.