Think back to the golden age of PC RPG’s in the 90’s. They all have a certain magic to them – a specific feel that draws you into a fantasy world and seats you firmly in front of your monitor for dozens upon dozens of hours. Turn based combat, heavily customizable characters, huge world, branching dialogue and more stats than you can shake a stick at were hallmarks of the PC RPG, and if you’re feeling nostalgic for that golden era then G3 Studios has you covered.
Deathfire: Ruins of Nevermore is a revival of just that type of RPG and it’s lead by a master of the genre. Guido Henkel was one of the co-creators of Master of Arkania and producer of Planescape: Torment, and he’s worked on other games such as Neverwinter Nights and Fallout 2. In short, this man is one of the masters of the genre and is leading a team that’s just as experienced as he is.
Launched on Kickstarter last month, G3 Studios is looking to raise $390,000 to finish the game. For 8 months now the team of 4 has pulled double duty getting the game to the state it’s in – a game engine running on Unity, a multitude of playtested systems, and a surprising amount of artwork. The money they’re hoping to raise would go towards bringing a few more team members aboard (including another Unity programmer, artist, and designer) to help finish the game.
The team ensures us that all money will actually go towards the game. There will be no expensive tradeshow booths or marketing campaigns, nor will money be spent on expensive executive salaries. All the proceeds will go towards the supporting the developers while they may the best RPG they can.
Just to give you a quick overview of the key specs, here is the game for you in a nutshell
- Single player, first person Party-based play (four player-, plus two non-player characters)
- Six races and eight classes to choose from
- Over 34 unique character traits, plus base attributes
- Party characters interact with each other
- Turn-based combat
- Indoor and outdoor environments
- Complex puzzles and evolving quests
- Combine items to build weapons and traps
- Interactive game world
- Recipe-based crafting and enchanting
- Involving, adaptive storyline with many key players and twists
- Factions for intriguing political set-ups
- Tons of monsters to battle
- Dialogues—yes, you will be in awe at their cool and intelligent dialogue system
If you’re interested in learning more, take a look at the Kickstarter page. It has much more info and cool artwork. Pledging money to the Kickstarter campaign will help get this RPG made so we can all relive the glory days of the CRPG. Join in.